Which perks are best in black ops
This perk made an electrical shockwave emanate from the player whenever they reloaded their weapon. Additionally, the shockwave became stronger depending on how many bullets remained in the magazine. The more ammo expended from the weapon, the bigger and stronger the shockwave became.
The original version of this perk was among the original perks that appeared in the original World at War game. It was a great addition when players had heavy weapons. When developers finally decided to upgrade the perk, they gave it the added upgrade of increasing the bullet output of weapons. This meant players could take down zombies even faster than ever before.
Quick revive is among the essentials of anyone playing alone in a zombies map. When playing solo, this perk allows the player to get auto-revived if they go down. While down, the player has the pack-a-punched versions of the M pistol. This changes depending on the map, though, and it can only be used three times before the machine disappears. When playing co-op, this perk takes away the self-revive and allows players to revive other players four times faster than normal.
Quick Revive got an upgrade of its own, and is now able to regenerate player health faster while still increasing the speed a player can revive someone. With the other upgrades that players can spend Aether Shards on, Quick Revive can also increase a player's crawl speed while downed, further reduce the time before health regenerates, and heal the player for reviving a teammate.
Quick Revive has become more useful than it ever was in the previous games. Elemental Pop is the newest perk to grace Black Ops Zombies. This new perk gives players the benefit of ammo mods without using the Pack-A-Punch machine.
These ammo mods deal elemental damage to enemies, and can even turn them against one another. The upgrades for Elemental Pop allow player equipment to activate the mods, reduce the cooldown of the mods, and lets the mods activate at their currently upgraded tier.
Widow's Wine is one of the most essential perks, as it drastically increases a player's chances of survival. This perk changes the grenades a player is carrying into sticky grenades that shoot out webs, which slow zombies down. It also protects the player with the same effect. Assuming the player has enough grenades in reserve, an attacking zombie will be immobilized by a sudden burst of webs. Like the grenades, this effect slows the zombies down and gives the player more time to escape.
This perk also increases the player's knife damage. Mule Kick was another welcome addition to zombies mode when it was introduced in Moon in the original Black Ops. This perk increases the number of weapons a player can carry by one. Adding the ability to carry another weapon is a must-have for players hoping to make it to high rounds, in which ammo can often run dry quickly.
Speed Cola is another perk that is hard to imagine a zombie game without. Another of the original perks included in World at War , it has since been included in just about every Treyarch-developed zombies map.
It simply increases the player's reload speed. While this may not sound extremely useful, when facing down a horde of zombies, a faster reload speed means the difference between life and death. Tactical Mask will keep you moving and in the fight, mainly useful due to its ability to nerf how long stun grenades keep you immobile. What Tactical Mask does for tactical grenades, Flak Jacket does for lethals. Grenades that would have one-shot you will instead just hurt you really badly if you have Flak equipped.
One of the best perks in the game, Gearhead allows you to run with two Field Upgrade charges. Field Upgrades like the Trophy System are crucial, especially when contesting a point. Your ability to sneak up on enemies who have their headsets cranked up to max volume will be maximized with this perk. Obviously, these answers are completely down to the classes you like to run. Right from the get-go, everyone comes equipped with a Frag and Stun Grenade to use in their classes.
Scavenger is a long-time favorite perk for Call of Duty fans everywhere. You can throw new projectiles every 25 seconds, keeping the pressure on enemy objectives.
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